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Material Translation from Revit to The Wild

Learn about supported Revit material types and how they translate into The Wild

New Revit PBR Materials

The following Revit PBR material properties are supported in The Wild:

  • Diffuse (Image/Color)
  • Reflectance (Image/Color)
  • Roughness (Image/Color)
  • Emissivity (Color)
  • Relief Pattern (Image)
  • Advanced Highlight Controls, AO map (Image)



The "Texture Editor" is fully supported:

texture adjustments


"Relief Pattern (Bump)" must be set to "Normal Map" in order to display correctly:

normal map

Standard Revit Materials:

  • Color
  • Texture
  • Image Fade
  • Glossiness
  • Transparency
  • Tint

For best results we recommend that on your material you check: 

Procedural textures are currently ignored.