The rich text element allows you to create and format headings, paragraphs, blockquotes, images, and video all in one place instead of having to add and format them individually. Just double-click and easily create content.
A rich text element can be used with static or dynamic content. For static content, just drop it into any page and begin editing. For dynamic content, add a rich text field to any collection and then connect a rich text element to that field in the settings panel. Voila!
Headings, paragraphs, blockquotes, figures, images, and figure captions can all be styled after a class is added to the rich text element using the "When inside of" nested selector system.
The rich text element allows you to create and format headings, paragraphs, blockquotes, images, and video all in one place instead of having to add and format them individually. Just double-click and easily create content.
A rich text element can be used with static or dynamic content. For static content, just drop it into any page and begin editing. For dynamic content, add a rich text field to any collection and then connect a rich text element to that field in the settings panel. Voila!
Headings, paragraphs, blockquotes, figures, images, and figure captions can all be styled after a class is added to the rich text element using the "When inside of" nested selector system.
The rich text element allows you to create and format headings, paragraphs, blockquotes, images, and video all in one place instead of having to add and format them individually. Just double-click and easily create content.
A rich text element can be used with static or dynamic content. For static content, just drop it into any page and begin editing. For dynamic content, add a rich text field to any collection and then connect a rich text element to that field in the settings panel. Voila!
Headings, paragraphs, blockquotes, figures, images, and figure captions can all be styled after a class is added to the rich text element using the "When inside of" nested selector system.
Using the Grab Tool in The Wild
The Grab Tool allows you to move, scale, place, and lock content you bring into The Wild.
Hover over any object in your space and use the trigger button on your controller to grab and move the object.
Use two hands / trigger buttons to scale the object to your liking.
You can move objects more precisely and accurately by using grid or angle snapping to constrain their movement.
On your off-hand UI menu, toggle on "Surface Snap"
Moving an object near another surface will snap it to that surface. To unsnap, simply grab the object and move it away from the surface.
If you hover over any object in your space with the Grab Tool, you can use your thumbstick (Oculus headsets) or thumbpad (HTC) to lock or unlock that object. Locked objects cannot be grabbed until they are unlocked.
Toggling "Stay Upright" will fix the object's "up" axis, allowing you to rotate the object freely around this axis.
Toggling "Axis Align" will constrain object movement to the x, y, and z axes. You can also access this same functionality at any time by holding down your off-hand trigger while moving something.
A half trigger-pull will smooth object movement so that you can place objects more accurately.