The rich text element allows you to create and format headings, paragraphs, blockquotes, images, and video all in one place instead of having to add and format them individually. Just double-click and easily create content.
A rich text element can be used with static or dynamic content. For static content, just drop it into any page and begin editing. For dynamic content, add a rich text field to any collection and then connect a rich text element to that field in the settings panel. Voila!
Headings, paragraphs, blockquotes, figures, images, and figure captions can all be styled after a class is added to the rich text element using the "When inside of" nested selector system.
The rich text element allows you to create and format headings, paragraphs, blockquotes, images, and video all in one place instead of having to add and format them individually. Just double-click and easily create content.
A rich text element can be used with static or dynamic content. For static content, just drop it into any page and begin editing. For dynamic content, add a rich text field to any collection and then connect a rich text element to that field in the settings panel. Voila!
Headings, paragraphs, blockquotes, figures, images, and figure captions can all be styled after a class is added to the rich text element using the "When inside of" nested selector system.
The rich text element allows you to create and format headings, paragraphs, blockquotes, images, and video all in one place instead of having to add and format them individually. Just double-click and easily create content.
A rich text element can be used with static or dynamic content. For static content, just drop it into any page and begin editing. For dynamic content, add a rich text field to any collection and then connect a rich text element to that field in the settings panel. Voila!
Headings, paragraphs, blockquotes, figures, images, and figure captions can all be styled after a class is added to the rich text element using the "When inside of" nested selector system.
Create great VR presentations of your large models on Oculus Quest
The Oculus Quest makes VR incredibly easy and accessible, but its performance will never compare to more powerful, tethered headsets like the Oculus Rift S or HTC Vive, which will always be better for viewing your larger and more complex models. While the Quest is fantastic for viewing smaller SketchUp and Revit models, there are some simple steps you can take to review your large models with teammates and stakeholders on Oculus Quest.
In this article, we'll walk through a start-to-finish workflow for reviewing a large Revit model with your team in The Wild on an Oculus Quest.
We'll prepare this large model for review by breaking it up into manageable chunks. In The Wild, you can spin up as many spaces as you want, and moving between them in real time with your collaborators is very easy.
In Revit, we'll set up several 3D views and use the section box tool and visibility settings to focus on specific elements in each view. If you don't already know how to do that, here is a more detailed guide.
The Wild Revit Add-in will create a space in The Wild from any 3D View in your file, permanently linking the two together for easy updating.
These 3D Views are now linked to their corresponding spaces in The Wild, so you can update them with a single click as your project evolves. They're automatically organized into a Project in The Wild that matches the name of your Revit project.
After your spaces are created, you can share the space where you'd like your design review to begin, by selecting Share from the space's overflow menu. Once everyone is has joined you in the space, you can move them easily through all of the spaces you've prepared via The Wild's Portal.
The spaces we're showing in this guide can be found in your starter project, so go check them out!
Currently, Oculus Quest does not support alpha video, so we would not recommend using alpha videos in a space where folks will be joining from the Quest. It won't break their experience, but any transparency is treated as a grey background. We're hoping to find a workaround to this limitation in a future release.
Learn more about The Wild for Oculus Quest.